namespace Sandbox.Game.Components
{
	public enum CharacterSoundsEnum
	{
		JUMP_SOUND,
		JETPACK_IDLE_SOUND,
		JETPACK_RUN_SOUND,
		CROUCH_DOWN_SOUND,
		CROUCH_UP_SOUND,
		PAIN_SOUND,
		SUFFOCATE_SOUND,
		DEATH_SOUND,
		DEATH_SOUND_SUFFOCATE,
		IRONSIGHT_ACT_SOUND,
		IRONSIGHT_DEACT_SOUND,
		FAST_FLY_SOUND,
		HELMET_NORMAL,
		HELMET_LOW,
		HELMET_CRITICAL,
		HELMET_NONE,
		MOVEMENT_SOUND,
		MAGNETIC_SOUND_STEPS,
		MAGNETIC_BOOTS_START,
		MAGNETIC_BOOTS_END,
		MAGNETIC_BOOTS_PROXIMITY
	}
}
